VRSim

Vr Sim

Computer Software, 222 Pitkin St, East Hartford, Connecticut, 06108, United States, 11-50 Employees

vrsim.com

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phone no Phone Number: 86********

Who is VRSIM

Our products harness the power of cutting-edge advancements and deliver innovative technological solutions to customers in the allied health, manufacturing and public safety workforce. By...

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  • 222 Pitkin St, East Hartford, Connecticut, 06108, United States Headquarters: 222 Pitkin St, East Hartford, Connecticut, 06108, United States
  • 2001 Date Founded: 2001
  • 11-50 Employees: 11-50
  • dollar-icon Revenue: $5 Million to $10 Million
  • tech-icon Active Tech Stack: See technologies

industries-icon Industry: Computer Software

SIC SIC Code: 5734 | NAICS Code: 541430 | Show More

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Frequently Asked Questions Regarding VRSim

Answer: VRSim's headquarters are located at 222 Pitkin St, East Hartford, Connecticut, 06108, United States

Answer: VRSim's phone number is 86********

Answer: VRSim's official website is https://vrsim.com

Answer: VRSim's revenue is $5 Million to $10 Million

Answer: VRSim's SIC: 5734

Answer: VRSim's NAICS: 541430

Answer: VRSim has 11-50 employees

Answer: VRSim is in Computer Software

Answer: VRSim contact info: Phone number: 86******** Website: https://vrsim.com

Answer: Our products harness the power of cutting-edge advancements and deliver innovative technological solutions to customers in the allied health, manufacturing and public safety workforce. By combining traditional instruction and training with our immersive VR and simulation, we create a more skilled, confident workforce and bridge the gap between theory and practical application. We are an established, growth-focused technology company headquartered in East Hartford, CT. We design immersive products to support diverse and shifting industry needs concerning workforce challenges and industry demands. We work with prominent organizations to manufacture our products and our training systems, VRNAR, SimWelderR, VRTEX 360R, SimSprayR and SimBuildR, are used by local and national organizations across the country. We design these products to support equitable educational outcomes and fuel the talent pipeline by engaging a wider population of students, who can use them regardless of physical, financial, geographical or logistical constraints.

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