Unfound Productions

Unfound Productions

Computer Games, 1990 East Grand Avenue, Marina Del Rey, California, 90245, United States, 1-10 Employees

unfoundproductions.com

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phone no Phone Number: +13*********

Who is UNFOUND PRODUCTIONS

Our main and sole focus is the game "Twin Cores"! Twin Cores is a Third-Person Hack n' Slash Momentum-Based RPG, currently being built for Desktop PC in Unreal Engine 5. Zombies, monsters...

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  • 1990 East Grand Avenue, Marina Del Rey, California, 90245, United States Headquarters: 1990 East Grand Avenue, Marina Del Rey, California, 90245, United States
  • 2021 Date Founded: 2021
  • 1-10 Employees: 1-10
  • dollar-icon Revenue: $100 Million to $250 Million
  • tech-icon Active Tech Stack: See technologies

industries-icon Industry: Computer Games

SIC SIC Code: 7331; 7374

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Frequently Asked Questions Regarding Unfound Productions

Answer: Unfound Productions's headquarters are located at 1990 East Grand Avenue, Marina Del Rey, California, 90245, United States

Answer: Unfound Productions's phone number is +13*********

Answer: Unfound Productions's official website is https://unfoundproductions.com

Answer: Unfound Productions's revenue is $100 Million to $250 Million

Answer: Unfound Productions's SIC: 7331; 7374

Answer: Unfound Productions has 1-10 employees

Answer: Unfound Productions is in Computer Games

Answer: Unfound Productions contact info: Phone number: +13********* Website: https://unfoundproductions.com

Answer: Our main and sole focus is the game "Twin Cores"! Twin Cores is a Third-Person Hack n' Slash Momentum-Based RPG, currently being built for Desktop PC in Unreal Engine 5. Zombies, monsters, and eldritch beings made of light! Slay them all in waves using hundreds of magical spells, with gameplay inspired by games such as Left 4 Dead, Warhammer II: Vermintide, Deep Rock Galactic, Risk of Rain, Skyrim, Spellbreak, Overwatch, and World of Warcraft! The world of Twin Cores is a high-fantasy setting based on a planet warped by a cataclysmic event. Those most proficient with their budding talents in the Elemental Arts banded together to become the first Weapon Artists. They found that using these weapons profoundly intertwined with the elements, they were able to expend the excess energy that ravaged Ysod. Thus the tradition of Weapon Artists and their different elemental Archetypes were created. Our story begins on the day of the Ritual of Return a day where, with the help of scholars and fellow Artists, we hope to succeed in throwing off a long-prophesied apocalypse, known as The Fall.

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