Toy Robot Productions
Media Production, 511 S 2nd St, Rogers, Arkansas, 72756, United States, 1-10 Employees
Who is TOY ROBOT PRODUCTIONS
I have nearly 30 years of experience in media production from acquisition to post production to delivery of content across many forms of physical and digital playback formats. Just as imp...
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- Headquarters: 511 S 2nd St, Rogers, Arkansas, 72756, United States
- Date Founded: 2005
- Employees: 1-10
- Revenue: Under $1 Million
- Active Tech Stack: See technologies
Industry: Media Production
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Frequently Asked Questions Regarding Toy Robot Productions
Answer: Toy Robot Productions's headquarters are located at 511 S 2nd St, Rogers, Arkansas, 72756, United States
Answer: Toy Robot Productions's official website is https://toyrobotproductions.com
Answer: Toy Robot Productions's revenue is Under $1 Million
Answer: Toy Robot Productions has 1-10 employees
Answer: Toy Robot Productions is in Media Production
Answer: Toy Robot Productions contact info: Phone number: Website: https://toyrobotproductions.com
Answer: I have nearly 30 years of experience in media production from acquisition to post production to delivery of content across many forms of physical and digital playback formats. Just as important, I have a positive attitude and strive to make every day on the set or in the studio as great as possible. I am available to travel and possess the skill set(s) to hit the ground running with focus and a sharp attention to detail, quality and safety. I also have many years of event support work, from setup/load in/teardown/load out, to PowerPoint creation and operations, to video directing and breakout area media management. I am no stranger to Gaffer's Tape, lighting trusses and cat walks... In a post production environment, I am fully trained in Adobe After Effects, Photoshop, Premier, Audition and InDesign. I can also drive Apple Final Cut Studio (including Logic Pro), as well as Black Magic Design DaVinci software for color and edit. Although my 3D design skills are not where I would like them to be artistically, I am a 3DS Max user and familiar enough with Lightwave, Maya and Cinema 4D (which I currently use) to be of use in any design pipeline from file management to compositing and post production. I also have RED, Panasonic, Sony and Canon camera operations down solid as well. Arri lighting and camera support (matte boxes and lighting fixtures) equipment are like old friends also. Matthews and Fisher dolly systems in play? Not a problem... I'm a pretty useful engine and can add value to your team, all with a smile and "get it done" attitude.
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