Primal Space Systems
Computer Games, Raleigh, North Carolina, 27606, United States, 1-10 Employees
Who is PRIMAL SPACE SYSTEMS
We got tired of waiting. We got tired of latency and stuttering. We got tired of video-based streaming, which can't fully deliver because it's sending the wrong type of data. Building a b...
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- Headquarters: Raleigh,, North Carolina, 27606, United States
- Date Founded: 1997
- Employees: 1-10
- Revenue: $1 Million to $5 Million
- Active Tech Stack: See technologies
Industry: Computer Games
SIC Code: 4812
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Frequently Asked Questions Regarding Primal Space Systems
Answer: Primal Space Systems's headquarters are located at Raleigh, North Carolina, 27606, United States
Answer: Primal Space Systems's official website is https://primalspacesystems.com
Answer: Primal Space Systems's revenue is $1 Million to $5 Million
Answer: Primal Space Systems's SIC: 4812
Answer: Primal Space Systems has 1-10 employees
Answer: Primal Space Systems is in Computer Games
Answer: Primal Space Systems contact info: Phone number: Website: https://primalspacesystems.com
Answer: We got tired of waiting. We got tired of latency and stuttering. We got tired of video-based streaming, which can't fully deliver because it's sending the wrong type of data. Building a better pipe with more bandwidth doesn't solve the problems caused by using a 30 year old image-based technology to deliver today's rich interactive content. So we imagined a better way to stream the data. Primal Space is a group of innovative thinkers and builders with the unique skillsets that enabled us to develop the barrier-breaking GPEG (Geometry Pump Engine Group) technology. GPEG is poised to deliver latency-free, interactive 3D content without compression and without compromising on resolution. It's an entirely new streaming platform with disruptive implications for the ways companies deliver and end-users consume the rich 3D data of real and virtual environments. Were building a software technology that will allow games to be streamed in a way that provides a higher quality of service than video-based streaming, including better image quality, higher application fluidity and responsiveness, at lower connection bandwidths, higher network latencies, and at significantly lower costs. In the entertainment space, GPEG is being built to change the way games are delivered by broadband and wireless, and to create entirely new applications for detailed 3D content such as eTVe (the Encoded Transmission of Visibility Events). eTVe is immersive, interactive television, a compelling fusion of a passive cinematic experience and an active game-like experience that gives the viewer the option of interactivity at any moment. We imagined it. We're building it and we can't wait to share it.
Answer:
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