LootMogul

Loot Mogul

Entertainment, Wilmington, Delaware, United States, 11-50 Employees

metaverse.lootmogul.com

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Who is LOOTMOGUL

LootMogul is an athlete-led sports technology platform that is powered by regenerative AI, multi-player blockchain mini-games, e-commerce shops for brands and athletes, training academies...

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  • Wilmington, Delaware, United States Headquarters: Wilmington, Delaware, United States
  • 2020 Date Founded: 2020
  • 11-50 Employees: 11-50
  • dollar-icon Revenue: $5 Million to $10 Million
  • tech-icon Active Tech Stack: See technologies

industries-icon Industry: Entertainment

SIC SIC Code: 2741 | NAICS Code: 513140 | Show More

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Frequently Asked Questions Regarding LootMogul

Answer: LootMogul's headquarters are located at Wilmington, Delaware, United States

Answer: LootMogul's official website is https://metaverse.lootmogul.com

Answer: LootMogul's revenue is $5 Million to $10 Million

Answer: LootMogul's SIC: 2741

Answer: LootMogul's NAICS: 513140

Answer: LootMogul has 11-50 employees

Answer: LootMogul is in Entertainment

Answer: LootMogul contact info: Phone number: Website: https://metaverse.lootmogul.com

Answer: LootMogul is an athlete-led sports technology platform that is powered by regenerative AI, multi-player blockchain mini-games, e-commerce shops for brands and athletes, training academies, and digital collectibles with In-Real-Life rewards (e.g., Live Events, Merchandize, Players, etc.). * Monetization-First strategy for brands (SaaS-B2B) and athletes & fans (B2C) drives steady long-term revenue & engagement for all stakeholders. * Pragmatic & simplistic approach to onboarding the Web2 sports community (athletes, brands, and fans) into the Web3 ecosystem using AI. MogulX.ai is a dedicated community product created by LootMogul to drive collaboration and AI development in the sports tech industry. Athletes, Fans, Brands, and Game Developers can leverage LootMoguls open architecture to create their non-player-characters (NPC), aka AI avatars that can be trained in both a supervised and an unsupervised manner by the creator. These newly trained AI avatars can compete globally across all compatible game sports and esports tournaments to generate revenue for all stakeholders.

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