LIVE Lab

Live Lab

E Learning, 901 Cherry Ave, College Station, Texas, 94066, United States, 11-50 Employees

live-lab.com

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phone no Phone Number: +13*********

Who is LIVE LAB

The LIVE Lab is a research facility at Texas A&M University College Station that develops Learning Interactive Visual Experiences, pioneering the new front of game-based learning by incor...

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  • 901 Cherry Ave, College Station, Texas, 94066, United States Headquarters: 901 Cherry Ave, College Station, Texas, 94066, United States
  • 2014 Date Founded: 2014
  • 11-50 Employees: 11-50
  • dollar-icon Revenue: $1 Billion and Over
  • tech-icon Active Tech Stack: See technologies

industries-icon Industry: E Learning

SIC SIC Code: 3317 | NAICS Code: 517919 | Show More

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Frequently Asked Questions Regarding LIVE Lab

Answer: LIVE Lab's headquarters are located at 901 Cherry Ave, College Station, Texas, 94066, United States

Answer: LIVE Lab's phone number is +13*********

Answer: LIVE Lab's official website is https://live-lab.com

Answer: LIVE Lab's revenue is $1 Billion and Over

Answer: LIVE Lab's SIC: 3317

Answer: LIVE Lab's NAICS: 517919

Answer: LIVE Lab has 11-50 employees

Answer: LIVE Lab is in E Learning

Answer: LIVE Lab contact info: Phone number: +13********* Website: https://live-lab.com

Answer: The LIVE Lab is a research facility at Texas A&M University College Station that develops Learning Interactive Visual Experiences, pioneering the new front of game-based learning by incorporating game methodologies with college-level materials. With a skilled and complete production team, the help of subject matter experts, and a passion for game development, the lab has managed to create balanced interactive experiences that are both entertaining and educational. Since its opening in 2014, the lab has worked to tackle and overcome major educational barriers, developing games to help students better comprehend and appreciate the history of art through the ages, as seen in the ARTe suite, as well as games designed to combat the overwhelming failure rates surrounding STEM degrees through the Variant series. Many of the games that have started in the LIVE Lab have been externally commercialized and are being used in hundreds of schools around the world, including North America, Europe, and Asia.

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