E-Line Media

E Line Media

Computer Games, 1295 W St Ste 105, Phoenix, Arizona, Washington, 85281, United States, 11-50 Employees

elinemedia.com

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phone no Phone Number: 12*********

Who is E-LINE MEDIA

Each week, across the planet, people spend three billion hours playing video games - so what if those games could be fun and entertaining as well as having a positive social impact? E-Lin...

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  • 1295 W Washington St Ste 105, Phoenix, Arizona, 85281, United States Headquarters: 1295 W Washington St Ste 105, Phoenix, Arizona, 85281, United States
  • 2007 Date Founded: 2007
  • 11-50 Employees: 11-50
  • dollar-icon Revenue: $25 Million to $50 Million
  • tech-icon Active Tech Stack: See technologies

industries-icon Industry: Computer Games

SIC SIC Code: 4899

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Frequently Asked Questions Regarding E-Line Media

Answer: E-Line Media's headquarters are located at 1295 W St Ste 105, Phoenix, Arizona, Washington, 85281, United States

Answer: E-Line Media's phone number is 12*********

Answer: E-Line Media's official website is https://elinemedia.com

Answer: E-Line Media's revenue is $25 Million to $50 Million

Answer: E-Line Media's SIC: 4899

Answer: E-Line Media has 11-50 employees

Answer: E-Line Media is in Computer Games

Answer: E-Line Media contact info: Phone number: 12********* Website: https://elinemedia.com

Answer: Each week, across the planet, people spend three billion hours playing video games - so what if those games could be fun and entertaining as well as having a positive social impact? E-Line Media is a video game developer and publisher dedicate to helping making this incredible investment of time and energy something that is both fun and meaningful. Recognized as a pioneer in the games and social impact sector, E-Line is regularly featured at gaming conventions and educational forums - places that sit at the intersection of entertainment and enlightenment. E-Line has also been a key driver of high-profile impact game initiatives, including the National STEM Video Game Challenge (launched by President Obama), the Games and Learning Publishing Council (funded by the Gates Foundation), and the ASU Center for Games and Impact.

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