Dina Said So Studio

Dina Said So Studio

Marketing And Advertising, 1 Galleria BLVD, Hämeenlinna, Louisiana, 70001, United States, 1-10 Employees

dinasaidsostudio.com

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phone no Phone Number: +15*********

Who is DINA SAID SO STUDIO

The boardgaming space is difficult to break into, and even more difficult to get noticed. Im here to help indie game designers fund their crowdfunding games with the power of social media...

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  • 1 Galleria BLVD, Hämeenlinna, Louisiana, 70001, United States Headquarters: 1 Galleria BLVD, Hämeenlinna, Louisiana, 70001, United States
  • 2020 Date Founded: 2020
  • 1-10 Employees: 1-10
  • dollar-icon Revenue: $50 Million to $100 Million
  • tech-icon Active Tech Stack: See technologies

industries-icon Industry: Marketing and Advertising

SIC SIC Code: 4833 | NAICS Code: 515120 | Show More

checked-icon Does something look wrong? Fix it. | View contact records from DINA SAID SO STUDIO

Dina Said So Studio Org Chart and Mapping

Employees

Caylie Sadin

Social Media and Marketing Assistant

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Frequently Asked Questions Regarding Dina Said So Studio

Answer: Dina Said So Studio's headquarters are located at 1 Galleria BLVD, Hämeenlinna, Louisiana, 70001, United States

Answer: Dina Said So Studio's phone number is +15*********

Answer: Dina Said So Studio's official website is https://dinasaidsostudio.com

Answer: Dina Said So Studio's revenue is $50 Million to $100 Million

Answer: Dina Said So Studio's SIC: 4833

Answer: Dina Said So Studio's NAICS: 515120

Answer: Dina Said So Studio has 1-10 employees

Answer: Dina Said So Studio is in Marketing and Advertising

Answer: Dina Said So Studio contact info: Phone number: +15********* Website: https://dinasaidsostudio.com

Answer: The boardgaming space is difficult to break into, and even more difficult to get noticed. Im here to help indie game designers fund their crowdfunding games with the power of social media. I help with game development, playtesting, and above all, marketing for your beloved projects! My aim is to lower the threshold to get online and show off your projects. Without a social presence launching a game on crowdfunding platforms is impossible.

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