City State Entertainment

City State Entertainment

Computer Games, Eaton Pl, Fairfax, , 22030, Virginia, 10300, United States, 11-50 Employees

citystateentertainment.com

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phone no Phone Number: 17*********

Who is CITY STATE ENTERTAINMENT

City State Entertainment is an independent video game development studio founded in March 2011, in Fairfax, Virginia, by online gaming pioneer Mark Jacobs and accomplished programmer, And...

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industries-icon Industry: Computer Games

SIC SIC Code: 7372 | NAICS Code: 513210 | Show More

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Frequently Asked Questions Regarding City State Entertainment

Answer: City State Entertainment's headquarters are located at Eaton Pl, Fairfax, , 22030, Virginia, 10300, United States

Answer: City State Entertainment's phone number is 17*********

Answer: City State Entertainment's official website is https://citystateentertainment.com

Answer: City State Entertainment's revenue is $25 Million to $50 Million

Answer: City State Entertainment's SIC: 7372

Answer: City State Entertainment's NAICS: 513210

Answer: City State Entertainment has 11-50 employees

Answer: City State Entertainment is in Computer Games

Answer: City State Entertainment contact info: Phone number: 17********* Website: https://citystateentertainment.com

Answer: City State Entertainment is an independent video game development studio founded in March 2011, in Fairfax, Virginia, by online gaming pioneer Mark Jacobs and accomplished programmer, Andrew Meggs. Over the last few years, the studio has grown to 23 hard-working, sarcastic and politically incorrect individuals. In October 2012, we released our first game, March on Oz, for Apple's iPad. The studio embodies an open office collaborative process where all team members are expected to contribute to the design and the development process. The staff is a very diverse bunch that also includes lots of four-legged mammals, two bearded dragons and a tarantula. The team is currently developing their second game, Camelot Unchained (working title) a niche RvR old-school MMORPG.

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